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Static images

Textures 3D Studio Max
Textures 3D Studio Max
Lighting 3D Studio Max
Lighting 3D Studio Max
Lighting 3D Studio Max
Bezier surfaces
Compound shape
Layered textures
Layered textures
Hand - using 'blobs'
Computer-Strata 3D
Glasses 3D Studio Max
Cage and ball 3D Studio Max
Chain-Amaya
Car ad demo-Photoshop

Vernier scale
Another day
Morph demo
Another morph demo
Planetary motion
Cartoon swimmer
Email demo
Sliding logo
Logo demo
Ants demo


Flash simulation

This is one of my few attempts at a simulation. It came about when one of the engineering teachers wanted something to demonstrate just why an unbalanced rotating system vibrates. It's actually intuitive but the maths behind it is reasonabley complex and a good example of vector maths. So the teacher tried to make one using many frames in flash, then shifting a scaling arrows etc. It was difficult to get all the bits and pieces meeting at the right place and the scaling did funny things to arrow heads.

My effort below is based on the maths. It uses only three frames in Flash, two are replayed continuously while the arrow positions are recalculated and redrawn using Actionscript. Anyway I was quite pleased with the result. Especially the size of the file - 9KB.

The simulation has never been finished - it needs some more work to make it more explanatory. Maybe some day!


Play the simulation


Variation on a theme